NVIDIA Quadro M4000M vs GeForce GT 640M

NVIDIA Quadro M4000M
NVIDIA GeForce GT 640M

General info

Comparison of Quadro M4000M and GeForce GT 640M architecture, market type and release date.
Place in performance rating
 
Architecture
Maxwell 2.0
 
Kepler
Code name
GM204
 
GK107
Type
Mobile workstation
 
Laptop
Release date
18 August 2015
 
22 March 2012

Technical specs

Quadro M4000M and GeForce GT 640M's general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Quadro M4000M and GeForce GT 640M's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines
1,280
 
384
CUDA cores
n/d
 
384
Core clock speed
975 MHz
 
n/d
Boost Clock
1013 MHz
 
645 MHz
Transistor count
5,200 million
 
1,270 million
Manufacturing process technology
28 nm
 
28 nm
Power consumption (TDP)
100 Watt
 
32 Watt
Texture fill rate
78.00
 
n/d
Floating-point performance
2,496 gflops
 
480.0 gflops

Compatibility, dimensions and requirements

Information on Quadro M4000M and GeForce GT 640M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size
large
 
medium sized
Bus support
n/d
 
PCI Express 2.0, PCI Express 3.0
Interface
PCIe 3.0 x16
 
PCIe 3.0 x16
Supplementary power connectors
None
 
n/d

Memory specs

Parameters of memory installed on Quadro M4000M and GeForce GT 640M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.
Memory type
GDDR5
 
DDR3\GDDR5
Maximum RAM amount
4 GB
 
2 GB
Memory bus width
256 Bit
 
128bit
Memory clock speed
5012 MHz
 
1800 MHz
Memory bandwidth
160 GB/s
 
n/d
Shared memory
-
 
-

Video outputs and ports

Types and number of video connectors present on Quadro M4000M and GeForce GT 640M.
Display Connectors
No outputs
 
No outputs
HDMI
-
 
+
HDCP
-
 
+
Maximum VGA resolution
n/d
 
Up to 2048x1536
Display Port
1.2
 
n/d

Technologies

Technological solutions and APIs supported by Quadro M4000M and GeForce GT 640M. You'll probably need this information if you need some particular technology for your purposes.
3D Blu-Ray
-
 
+
3D Vision
-
 
+
Optimus
-
 
+
3D Vision Pro
+
 
n/d
Mosaic
+
 
n/d
nView Display Management
+
 
n/d
Optimus
+
 
n/d
CUDA
-
 
+
DirectX 11
n/d
 
DirectX 11
DirectCompute
n/d
 
+

API support

APIs supported by Quadro M4000M and GeForce GT 640M, sometimes including their particular versions.
DirectX
12
 
12 API
Shader Model
5.0
 
n/d
OpenGL
4.5
 
4.5
OpenCL
n/d
 
1.1
Vulkan
+
 
-

Video card benchmarks performance comparison

Non-gaming benchmarks performance of Quadro M4000M and GeForce GT 640M. Note that overall benchmark performance is measured in points in 0-100 range.
Overall benchmark performance
24.91 +352.1%
 
5.51 −352.1%
3DMark Ice Storm GPU
n/d
 
80836
3DMark Cloud Gate GPU
49204 +445.3%
 
9024 −445.3%
3DMark Fire Strike Score
6937 +501.6%
 
1153 −501.6%
3DMark Fire Strike Graphics
7723 +530.4%
 
1225 −530.4%
3DMark 11 Performance GPU
10259 +493.7%
 
1728 −493.7%
3DMark Vantage Performance
n/d
 
7425
Passmark
4567 +377.2%
 
957 −377.2%
Octane Render OctaneBench
53 +488.9%
 
9 −488.9%

Rendering quality tests

GFXBench render quality
4541 +0%
 
4541 +0%
GFXBench high precision render quality
4541 +0%
 
4541 +0%

Mining hashrates

Cryptocurrency mining performance of Quadro M4000M and GeForce GT 640M. Usually measured in megahashes per second.
Bitcoin / BTC (SHA256)
251 Mh/s +1294.4%
 
18 Mh/s −1294.4%

Game benchmarks comparison (in FPS)

Let's see how good Quadro M4000M and GeForce GT 640M are for gaming. Particular gaming benchmark results are measured in FPS, while overall gaming performance is a number in 0-100 range, and the older the game, the less impact it has on the overall grade.
Overall gaming performance
0.43 +1333.3%
 
0.03 −1333.3%
Games benchmarked by notebookcheck.net
Far Cry Primal (2016)
low / 720p
n/d
 
21
medium / 1080p
n/d
 
10
Mirror's Edge Catalyst (2016)
low / 720p
n/d
 
34
medium / 768p
n/d
 
19
Overwatch (2016)
low / 720p
n/d
 
52
medium / 768p
n/d
 
45
high / 1080p
n/d
 
22
Rise of the Tomb Raider (2016)
medium / 768p
90
 
n/d
high / 1080p
55
 
n/d
ultra / 1080p
48
 
n/d
4k / 2160p
20
 
n/d
GTA V (2015)
low / 768p
n/d
 
53
medium / 768p
n/d
 
45
high / 1080p
n/d
 
12
ultra / 1080p
n/d
 
3
Rainbow Six Siege (2015)
low / 768p
n/d
 
51
medium / 768p
n/d
 
29
high / 1080p
n/d
 
17
ultra / 1080p
n/d
 
11
The Witcher 3 (2015)
low / 768p
n/d
 
20
Far Cry 4 (2014)
low / 768p
n/d
 
36
medium / 768p
n/d
 
27
high / 1080p
n/d
 
10
Battlefield 4 (2013)
low / 768p
n/d
 
50
medium / 768p
n/d
 
35
high / 768p
n/d
 
24
ultra / 1080p
n/d
 
10
Crysis 3 (2013)
low / 768p
n/d
 
44
medium / 768p
n/d
 
25
high / 768p
n/d
 
17
ultra / 1080p
n/d
 
7
Dota 2 (2013)
low / 768p
n/d
 
65
medium / 768p
n/d
 
46
ultra / 1080p
n/d
 
23
StarCraft II: Heart of the Swarm (2013)
low / 768p
n/d
 
177
medium / 768p
n/d
 
75
high / 768p
n/d
 
50
ultra / 1080p
n/d
 
19
Tomb Raider (2013)
low / 768p
n/d
 
88
medium / 768p
n/d
 
50
high / 768p
n/d
 
39
ultra / 1080p
n/d
 
10
X-Plane 10.25 (2013)
low / 768p
n/d
 
65
medium / 768p
n/d
 
28
high / 768p
n/d
 
13
ultra / 1080p
n/d
 
6
Counter-Strike: GO (2012)
low / 768p
n/d
 
129
medium / 768p
n/d
 
99
high / 768p
n/d
 
84
ultra / 1080p
n/d
 
49
Diablo III (2012)
low / 768p
n/d
 
119
medium / 768p
n/d
 
76
high / 768p
n/d
 
67
ultra / 1080p
n/d
 
43
Dishonored (2012)
low / 768p
n/d
 
77
medium / 768p
n/d
 
75
high / 768p
n/d
 
73
ultra / 1080p
n/d
 
49
The Elder Scrolls V: Skyrim (2011)
low / 720p
n/d
 
58
medium / 768p
n/d
 
42
high / 768p
n/d
 
31
ultra / 1080p
n/d
 
17
Civilization 5 (2010)
low / 768p
n/d
 
50
ultra / 1080p
n/d
 
13
StarCraft 2 (2010)
low / 768p
n/d
 
195
medium / 768p
n/d
 
60
high / 768p
n/d
 
44
ultra / 1080p
n/d
 
27
Crysis - GPU Benchmark (2007)
high / 768p
n/d
 
46
ultra / 1080p
n/d
 
12
World of Warcraft (2005)
medium / 768p
n/d
 
109
high / 1024p
n/d
 
41

Advantages of NVIDIA Quadro M4000M

352.1% faster (about 4.5 times) in synthetic tests
1333.3% faster (about 14.5 times) in games
Much newer (18 August 2015 vs 22 March 2012)
Wider memory bus (256 vs 128 bit)
Vulkan (a contemporary API for graphics acceleration, based on now-discontinued Mantle)

Advantages of NVIDIA GeForce GT 640M

More pipelines (384 vs 1)
Less power hungry (32 vs 100 watts)
DirectX 11
Optimus (lowers energy usage by automatically switching between integrated and discrete NVIDIA GPU. Similar to AMD Enduro)
PhysX (hardware acceleration of physical simulation engine named PhysX)
OpenCL (Open Computing Language - an API for GPU usage in arbitrary calculations, e.g. for physics simulation)
DirectCompute
3D Vision
CUDA (Compute Unified Device Architecture - an API for video card computing power usage in tasks different from 3D graphics processing. Can be used for physics simulation for instance)
HDMI
HDCP
3D Blu-Ray

So, Quadro M4000M or GT 640M?

Judging by the results of synthetic and gaming tests, Technical City recommends NVIDIA Quadro M4000M.

Be aware that Quadro M4000M is a mobile workstation card while GeForce GT 640M is a notebook one.
Should you still have questions on choice between Quadro M4000M and GeForce GT 640M, ask them in Comments section, and we shall answer.

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Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favourite video card.
NVIDIA Quadro M4000M
NVIDIA GeForce GT 640M
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