UHD Graphics 605 vs HD Graphics 4000

VS

Aggregate performance score

We've compared HD Graphics 4000 and UHD Graphics 605, covering specs and all relevant benchmarks.

HD Graphics 4000
2012
1.18

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking10661069
Place by popularity50not in top-100
Power efficiency1.8016.16
ArchitectureGeneration 7.0 (2012−2013)Generation 9.5 (2016−2020)
GPU code nameIvy Bridge GT2Gemini Lake GT1.5
Market segmentLaptopLaptop
Release date14 May 2012 (12 years ago)11 December 2017 (7 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores128144
Core clock speed650 MHz200 MHz
Boost clock speed1000 MHz750 MHz
Number of transistors1,200 million189 million
Manufacturing process technology22 nm14 nm
Power consumption (TDP)unknown5 Watt
Texture fill rate16.0013.50
Floating-point processing power0.256 TFLOPS0.216 TFLOPS
ROPs23
TMUs1618

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusRing Bus

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSystem SharedSystem Shared
Maximum RAM amountSystem SharedSystem Shared
Memory bus widthSystem SharedSystem Shared
Memory clock speedSystem SharedSystem Shared
Shared memory++

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (11_0)12 (12_1)
Shader Model5.06.4
OpenGL4.04.6
OpenCL1.23.0
Vulkan+1.3

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 4000 1.18
UHD Graphics 605 1.18

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 4000 454
+0.2%
UHD Graphics 605 453

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 4000 523
UHD Graphics 605 648
+23.9%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 4000 2959
+36.9%
UHD Graphics 605 2162

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 4000 480
+5.7%
UHD Graphics 605 454

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 4000 3769
+12.2%
UHD Graphics 605 3360

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 4000 44324
UHD Graphics 605 45008
+1.5%

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

HD Graphics 4000 7
+13.1%
UHD Graphics 605 7

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p12
+0%
12−14
+0%
Full HD10
−20%
12
+20%
1440p24−27
+0%
24
+0%
4K14−16
−7.1%
15
+7.1%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 3−4
+0%
3−4
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Forza Horizon 4 1−2
+0%
1−2
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Red Dead Redemption 2 2−3
+0%
2−3
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
High Preset

Assassin's Creed Odyssey 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Forza Horizon 4 1−2
+0%
1−2
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Red Dead Redemption 2 2−3
+0%
2−3
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 13
+18.2%
10−12
−18.2%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 5−6
+0%
5−6
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 3−4
+0%
3−4
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Forza Horizon 4 1−2
+0%
1−2
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 10−12
+1000%
1
−1000%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

1440p
High Preset

Battlefield 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 2−3
+0%
2−3
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 0−1 0−1
Watch Dogs: Legion 5−6
+0%
5−6
+0%

1440p
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

4K
High Preset

Far Cry New Dawn 0−1 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

This is how HD Graphics 4000 and UHD Graphics 605 compete in popular games:

  • A tie in 900p
  • UHD Graphics 605 is 20% faster in 1080p
  • A tie in 1440p
  • UHD Graphics 605 is 7% faster in 4K

Here's the range of performance differences observed across popular games:

  • in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the HD Graphics 4000 is 1000% faster.

All in all, in popular games:

  • HD Graphics 4000 is ahead in 2 tests (4%)
  • there's a draw in 45 tests (96%)

Pros & cons summary


Recency 14 May 2012 11 December 2017
Chip lithography 22 nm 14 nm

UHD Graphics 605 has an age advantage of 5 years, and a 57.1% more advanced lithography process.

Given the minimal performance differences, no clear winner can be declared between HD Graphics 4000 and UHD Graphics 605.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel HD Graphics 4000
HD Graphics 4000
Intel UHD Graphics 605
UHD Graphics 605

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.1 5265 votes

Rate HD Graphics 4000 on a scale of 1 to 5:

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2.7 813 votes

Rate UHD Graphics 605 on a scale of 1 to 5:

  • 1
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  • 5

Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.