Playstation 3 GPU 65nm vs GeForce4 Ti 4800
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1503 | not rated |
Place by popularity | not in top-100 | not in top-100 |
Architecture | Kelvin (2001−2003) | Curie (2003−2013) |
GPU code name | NV28 A1 | RSX-65nm |
Market segment | Desktop | Laptop |
Release date | 15 March 2003 (21 year ago) | August 2008 (16 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Core clock speed | 300 MHz | 550 MHz |
Number of transistors | 36 million | 300 million |
Manufacturing process technology | 150 nm | 65 nm |
Power consumption (TDP) | no data | 58 Watt |
Texture fill rate | 2.400 | 13.20 |
ROPs | 4 | 8 |
TMUs | 8 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | AGP 8x | IGP |
Length | 216 mm | no data |
Width | 1-slot | no data |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR | GDDR3 |
Maximum RAM amount | 128 MB | 256 MB |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 325 MHz | 700 MHz |
Memory bandwidth | 10.4 GB/s | 22.4 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 1x VGA, 1x S-Video | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 8.1 | N/A |
OpenGL | 1.3 | ES 1.1 |
OpenCL | N/A | N/A |
Vulkan | N/A | N/A |
Pros & cons summary
Maximum RAM amount | 128 MB | 256 MB |
Chip lithography | 150 nm | 65 nm |
Playstation 3 GPU 65nm has a 100% higher maximum VRAM amount, and a 130.8% more advanced lithography process.
We couldn't decide between GeForce4 Ti 4800 and Playstation 3 GPU 65nm. We've got no test results to judge.
Be aware that GeForce4 Ti 4800 is a desktop card while Playstation 3 GPU 65nm is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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