GeForce2 MX vs GeForce GTX 860M
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 571 | 1590 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 7.48 | no data |
Architecture | Maxwell (2014−2017) | Celsius (1999−2005) |
GPU code name | GM107 | NV11 A2 |
Market segment | Laptop | Desktop |
Release date | 13 January 2014 (11 years ago) | 28 June 2000 (25 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1152 or 640 | no data |
Core clock speed | 797 MHz | 175 MHz |
Boost clock speed | 1085 MHz | no data |
Number of transistors | 1,870 million | 20 million |
Manufacturing process technology | 28 nm | 180 nm |
Power consumption (TDP) | 75 Watt | no data |
Texture fill rate | 43.40 | 0.7 |
Floating-point processing power | 1.389 TFLOPS | no data |
ROPs | 16 | 2 |
TMUs | 40 | 4 |
L1 Cache | 320 KB | no data |
L2 Cache | 2 MB | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | no data |
Bus support | PCI Express 2.0, PCI Express 3.0 | no data |
Interface | MXM-B (3.0) | AGP 4x |
Width | no data | 1-slot |
Supplementary power connectors | None | None |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | SDR |
Maximum RAM amount | 4 GB | 32 MB |
Standard memory configuration | GDDR5 | no data |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | Up to 2500 MHz | 166 MHz |
Memory bandwidth | 80.0 GB/s | 2.656 GB/s |
Shared memory | - | no data |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
Display Connectors | No outputs | 1x VGA |
eDP 1.2 signal support | Up to 3840x2160 | no data |
LVDS signal support | Up to 1920x1200 | no data |
VGA аnalog display support | Up to 2048x1536 | no data |
DisplayPort Multimode (DP++) support | Up to 3840x2160 | no data |
HDMI | + | - |
HDCP content protection | + | - |
7.1 channel HD audio on HDMI | + | - |
TrueHD and DTS-HD audio bitstreaming | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
H.264, VC1, MPEG2 1080p video decoder | + | - |
Optimus | + | - |
Ansel | + | no data |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 7.0 |
Shader Model | 5.1 | no data |
OpenGL | 4.5 | 1.2 |
OpenCL | 1.1 | N/A |
Vulkan | 1.1.126 | N/A |
CUDA | + | - |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 91 | no data |
Full HD | 37 | no data |
4K | 13 | no data |
FPS performance in popular games
Full HD
Low
Counter-Strike 2 | 35−40 | no data |
Cyberpunk 2077 | 14−16 | no data |
Hogwarts Legacy | 14−16 | no data |
Full HD
Medium
Battlefield 5 | 30−35 | no data |
Counter-Strike 2 | 35−40 | no data |
Cyberpunk 2077 | 14−16 | no data |
Far Cry 5 | 24−27 | no data |
Fortnite | 45−50 | no data |
Forza Horizon 4 | 30−35 | no data |
Forza Horizon 5 | 21−24 | no data |
Hogwarts Legacy | 14−16 | no data |
PLAYERUNKNOWN'S BATTLEGROUNDS | 27−30 | no data |
Valorant | 75−80 | no data |
Full HD
High
Battlefield 5 | 30−35 | no data |
Counter-Strike 2 | 35−40 | no data |
Counter-Strike: Global Offensive | 110−120 | no data |
Cyberpunk 2077 | 14−16 | no data |
Dota 2 | 55−60 | no data |
Far Cry 5 | 24−27 | no data |
Fortnite | 45−50 | no data |
Forza Horizon 4 | 30−35 | no data |
Forza Horizon 5 | 21−24 | no data |
Grand Theft Auto V | 26 | no data |
Hogwarts Legacy | 14−16 | no data |
Metro Exodus | 14−16 | no data |
PLAYERUNKNOWN'S BATTLEGROUNDS | 27−30 | no data |
The Witcher 3: Wild Hunt | 20 | no data |
Valorant | 75−80 | no data |
Full HD
Ultra
Battlefield 5 | 30−35 | no data |
Cyberpunk 2077 | 14−16 | no data |
Dota 2 | 55−60 | no data |
Far Cry 5 | 24−27 | no data |
Forza Horizon 4 | 30−35 | no data |
Hogwarts Legacy | 14−16 | no data |
PLAYERUNKNOWN'S BATTLEGROUNDS | 27−30 | no data |
The Witcher 3: Wild Hunt | 12 | no data |
Valorant | 75−80 | no data |
Full HD
Epic
Fortnite | 45−50 | no data |
1440p
High
Counter-Strike 2 | 14−16 | no data |
Counter-Strike: Global Offensive | 55−60 | no data |
Grand Theft Auto V | 10−11 | no data |
Metro Exodus | 8−9 | no data |
PLAYERUNKNOWN'S BATTLEGROUNDS | 40−45 | no data |
Valorant | 80−85 | no data |
1440p
Ultra
Battlefield 5 | 14−16 | no data |
Cyberpunk 2077 | 6−7 | no data |
Far Cry 5 | 14−16 | no data |
Forza Horizon 4 | 18−20 | no data |
Hogwarts Legacy | 8−9 | no data |
The Witcher 3: Wild Hunt | 10−11 | no data |
1440p
Epic
Fortnite | 14−16 | no data |
4K
High
Counter-Strike 2 | 1−2 | no data |
Grand Theft Auto V | 18−20 | no data |
Hogwarts Legacy | 3−4 | no data |
Metro Exodus | 3−4 | no data |
The Witcher 3: Wild Hunt | 6−7 | no data |
Valorant | 35−40 | no data |
4K
Ultra
Battlefield 5 | 7−8 | no data |
Counter-Strike 2 | 1−2 | no data |
Cyberpunk 2077 | 2−3 | no data |
Dota 2 | 27−30 | no data |
Far Cry 5 | 7−8 | no data |
Forza Horizon 4 | 12−14 | no data |
Hogwarts Legacy | 3−4 | no data |
PLAYERUNKNOWN'S BATTLEGROUNDS | 7−8 | no data |
4K
Epic
Fortnite | 7−8 | no data |
Pros & cons summary
Recency | 13 January 2014 | 28 June 2000 |
Maximum RAM amount | 4 GB | 32 MB |
Chip lithography | 28 nm | 180 nm |
GTX 860M has an age advantage of 13 years, a 12700% higher maximum VRAM amount, and a 542.9% more advanced lithography process.
We couldn't decide between GeForce GTX 860M and GeForce2 MX. We've got no test results to judge.
Be aware that GeForce GTX 860M is a notebook graphics card while GeForce2 MX is a desktop one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.