HD Graphics 3000 vs GeForce GTX 680
Aggregate performance score
We've compared GeForce GTX 680 with HD Graphics 3000, including specs and performance data.
GTX 680 outperforms HD Graphics 3000 by a whopping 2086% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 359 | 1185 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 2.96 | no data |
Power efficiency | 5.16 | no data |
Architecture | Kepler (2012−2018) | Generation 6.0 (2011) |
GPU code name | GK104 | Sandy Bridge GT2+ |
Market segment | Desktop | Laptop |
Release date | 22 March 2012 (12 years ago) | 1 February 2011 (13 years ago) |
Launch price (MSRP) | $499 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1536 | 96 |
Core clock speed | 1006 MHz | 650 MHz |
Boost clock speed | 1058 MHz | 1300 MHz |
Number of transistors | 3,540 million | 1,160 million |
Manufacturing process technology | 28 nm | 32 nm |
Power consumption (TDP) | 195 Watt | unknown |
Texture fill rate | 135.4 | 15.60 |
Floating-point processing power | 3.25 TFLOPS | 0.2496 TFLOPS |
ROPs | 32 | 2 |
TMUs | 128 | 12 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | Ring Bus |
Length | 254 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | no data |
Supplementary power connectors | 2x 6-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2048 MB | System Shared |
Memory bus width | 256-bit GDDR5 | System Shared |
Memory clock speed | 1502 MHz | System Shared |
Memory bandwidth | 192.2 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | One Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPort | Portable Device Dependent |
Multi monitor support | 4 displays | no data |
HDMI | + | - |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | Internal | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 11.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.2 | 3.1 |
OpenCL | 1.2 | N/A |
Vulkan | 1.1.126 | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 45
+2150%
| 2−3
−2150%
|
Full HD | 75
+733%
| 9
−733%
|
4K | 24
+2300%
| 1−2
−2300%
|
Cost per frame, $
1080p | 6.65 | no data |
4K | 20.79 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 21−24
+633%
|
3−4
−633%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 30−35
+725%
|
4−5
−725%
|
Assassin's Creed Valhalla | 21−24
+2200%
|
1−2
−2200%
|
Battlefield 5 | 45−50
+2250%
|
2−3
−2250%
|
Call of Duty: Modern Warfare | 27−30
+867%
|
3−4
−867%
|
Cyberpunk 2077 | 21−24
+633%
|
3−4
−633%
|
Far Cry 5 | 30−35
+3300%
|
1−2
−3300%
|
Far Cry New Dawn | 35−40
+3800%
|
1−2
−3800%
|
Forza Horizon 4 | 90−95
+2250%
|
4−5
−2250%
|
Hitman 3 | 27−30
+440%
|
5−6
−440%
|
Horizon Zero Dawn | 70−75
+573%
|
10−12
−573%
|
Metro Exodus | 45−50
+2350%
|
2−3
−2350%
|
Red Dead Redemption 2 | 40−45
+3900%
|
1−2
−3900%
|
Shadow of the Tomb Raider | 45−50
+683%
|
6−7
−683%
|
Watch Dogs: Legion | 75−80
+153%
|
30−33
−153%
|
Full HD
High Preset
Assassin's Creed Odyssey | 30−35
+725%
|
4−5
−725%
|
Assassin's Creed Valhalla | 21−24
+2200%
|
1−2
−2200%
|
Battlefield 5 | 45−50
+2250%
|
2−3
−2250%
|
Call of Duty: Modern Warfare | 27−30
+867%
|
3−4
−867%
|
Cyberpunk 2077 | 21−24
+633%
|
3−4
−633%
|
Far Cry 5 | 30−35
+3300%
|
1−2
−3300%
|
Far Cry New Dawn | 35−40
+3800%
|
1−2
−3800%
|
Forza Horizon 4 | 90−95
+2250%
|
4−5
−2250%
|
Hitman 3 | 27−30
+440%
|
5−6
−440%
|
Horizon Zero Dawn | 70−75
+573%
|
10−12
−573%
|
Metro Exodus | 45−50
+2350%
|
2−3
−2350%
|
Red Dead Redemption 2 | 40−45
+3900%
|
1−2
−3900%
|
Shadow of the Tomb Raider | 45−50
+683%
|
6−7
−683%
|
The Witcher 3: Wild Hunt | 94
+840%
|
10−11
−840%
|
Watch Dogs: Legion | 75−80
+153%
|
30−33
−153%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 30−35
+725%
|
4−5
−725%
|
Assassin's Creed Valhalla | 21−24
+2200%
|
1−2
−2200%
|
Call of Duty: Modern Warfare | 27−30
+867%
|
3−4
−867%
|
Cyberpunk 2077 | 21−24
+633%
|
3−4
−633%
|
Far Cry 5 | 30−35
+3300%
|
1−2
−3300%
|
Forza Horizon 4 | 90−95
+2250%
|
4−5
−2250%
|
Hitman 3 | 27−30
+440%
|
5−6
−440%
|
Horizon Zero Dawn | 70−75
+573%
|
10−12
−573%
|
Shadow of the Tomb Raider | 45−50
+683%
|
6−7
−683%
|
The Witcher 3: Wild Hunt | 22
+120%
|
10−11
−120%
|
Watch Dogs: Legion | 75−80
+153%
|
30−33
−153%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 40−45
+3900%
|
1−2
−3900%
|
1440p
High Preset
Battlefield 5 | 27−30
+2700%
|
1−2
−2700%
|
Far Cry New Dawn | 21−24
+2100%
|
1−2
−2100%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 14−16 | 0−1 |
Assassin's Creed Valhalla | 10−12 | 0−1 |
Call of Duty: Modern Warfare | 14−16 | 0−1 |
Cyberpunk 2077 | 7−8
+600%
|
1−2
−600%
|
Far Cry 5 | 16−18
+1600%
|
1−2
−1600%
|
Forza Horizon 4 | 70−75
+2367%
|
3−4
−2367%
|
Hitman 3 | 16−18
+183%
|
6−7
−183%
|
Horizon Zero Dawn | 27−30
+867%
|
3−4
−867%
|
Metro Exodus | 24−27
+2400%
|
1−2
−2400%
|
Shadow of the Tomb Raider | 24−27
+2400%
|
1−2
−2400%
|
The Witcher 3: Wild Hunt | 14−16 | 0−1 |
Watch Dogs: Legion | 85−90
+4350%
|
2−3
−4350%
|
1440p
Epic Preset
Red Dead Redemption 2 | 24−27
+700%
|
3−4
−700%
|
4K
High Preset
Battlefield 5 | 14−16 | 0−1 |
Far Cry New Dawn | 10−12 | 0−1 |
Hitman 3 | 10−11 | 0−1 |
Horizon Zero Dawn | 70−75
+2267%
|
3−4
−2267%
|
Metro Exodus | 14−16 | 0−1 |
The Witcher 3: Wild Hunt | 16 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 8−9
+700%
|
1−2
−700%
|
Assassin's Creed Valhalla | 7−8 | 0−1 |
Call of Duty: Modern Warfare | 7−8 | 0−1 |
Cyberpunk 2077 | 2−3 | 0−1 |
Far Cry 5 | 8−9 | 0−1 |
Forza Horizon 4 | 18−20 | 0−1 |
Shadow of the Tomb Raider | 14−16 | 0−1 |
Watch Dogs: Legion | 6−7 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 12−14
+550%
|
2−3
−550%
|
This is how GTX 680 and HD Graphics 3000 compete in popular games:
- GTX 680 is 2150% faster in 900p
- GTX 680 is 733% faster in 1080p
- GTX 680 is 2300% faster in 4K
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1440p resolution and the Ultra Preset, the GTX 680 is 4350% faster.
All in all, in popular games:
- Without exception, GTX 680 surpassed HD Graphics 3000 in all 35 of our tests.
Pros & cons summary
Performance score | 14.43 | 0.66 |
Recency | 22 March 2012 | 1 February 2011 |
Chip lithography | 28 nm | 32 nm |
GTX 680 has a 2086.4% higher aggregate performance score, an age advantage of 1 year, and a 14.3% more advanced lithography process.
The GeForce GTX 680 is our recommended choice as it beats the HD Graphics 3000 in performance tests.
Be aware that GeForce GTX 680 is a desktop card while HD Graphics 3000 is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.