Performance to price ratio. The higher, the better.
Quadro M500M vs GeForce GTX 660M
Combined performance score
GeForce GTX 660M outperforms Quadro M500M by 22% in our combined benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 666 | 730 |
Place by popularity | not in top-100 | not in top-100 |
Value for money | 0.66 | 0.11 |
Architecture | Kepler (2012−2018) | Maxwell (2014−2018) |
GPU code name | N13E-GE | GM108 |
Market segment | Laptop | Mobile workstation |
Release date | 22 March 2012 (12 years old) | 15 December 2015 (8 years old) |
Current price | $276 | $775 |
GTX 660M has 500% better value for money than Quadro M500M.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 384 | 384 |
CUDA cores | 384 | no data |
Core clock speed | 835 MHz | 1029 MHz |
Boost clock speed | 950 MHz | 1124 MHz |
Number of transistors | 1,270 million | no data |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 50 Watt | 30 Watt |
Texture fill rate | 30.4 billion/sec | 17.98 |
Floating-point performance | 729.6 gflops | 863.2 gflops |
Size and compatibility
Information on GeForce GTX 660M and Quadro M500M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | large |
Bus support | PCI Express 2.0, PCI Express 3.0 | no data |
Interface | MXM-B (3.0) | MXM-A (3.0) |
Supplementary power connectors | no data | None |
SLI options | + | no data |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Memory bus width | 128bit | 64 Bit |
Memory clock speed | 2000 MHz | 4004 MHz |
Memory bandwidth | 64.0 GB/s | 14.4 GB/s |
Shared memory | - | - |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
HDMI | + | no data |
HDCP | + | no data |
Maximum VGA resolution | Up to 2048x1536 | no data |
Technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | + |
nView Display Management | no data | + |
Optimus | no data | + |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12 API | 12 |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.5 | 4.5 |
OpenCL | 1.1 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | + | 5.0 |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
GeForce GTX 660M outperforms Quadro M500M by 22% in our combined benchmark results.
Passmark
This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 25%
GeForce GTX 660M outperforms Quadro M500M by 22% in Passmark.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
GeForce GTX 660M outperforms Quadro M500M by 38% in 3DMark Vantage Performance.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Benchmark coverage: 14%
GeForce GTX 660M outperforms Quadro M500M by 10% in 3DMark Fire Strike Graphics.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Benchmark coverage: 14%
GeForce GTX 660M outperforms Quadro M500M by 54% in 3DMark Cloud Gate GPU.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Benchmark coverage: 9%
Quadro M500M outperforms GeForce GTX 660M by 50% in GeekBench 5 OpenCL.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
Benchmark coverage: 5%
Quadro M500M outperforms GeForce GTX 660M by 48% in GeekBench 5 Vulkan.
GeekBench 5 CUDA
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.
Benchmark coverage: 4%
Quadro M500M outperforms GeForce GTX 660M by 97% in GeekBench 5 CUDA.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 30
+25%
| 24−27
−25%
|
Full HD | 35
+133%
| 15
−133%
|
1200p | 38
+26.7%
| 30−35
−26.7%
|
Performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 7−8
+16.7%
|
6−7
−16.7%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 6−7
+50%
|
4−5
−50%
|
Assassin's Creed Valhalla | 2−3 | 0−1 |
Battlefield 5 | 10−11
+42.9%
|
7−8
−42.9%
|
Call of Duty: Modern Warfare | 14−16
+16.7%
|
12−14
−16.7%
|
Cyberpunk 2077 | 7−8
+16.7%
|
6−7
−16.7%
|
Far Cry 5 | 7−8
+40%
|
5−6
−40%
|
Far Cry New Dawn | 7−8
+75%
|
4−5
−75%
|
Forza Horizon 4 | 10−12
+37.5%
|
8−9
−37.5%
|
Hitman 3 | 8−9
+33.3%
|
6−7
−33.3%
|
Horizon Zero Dawn | 6−7
+20%
|
5−6
−20%
|
Red Dead Redemption 2 | 7−8
+16.7%
|
6−7
−16.7%
|
Shadow of the Tomb Raider | 10−12
+10%
|
10−11
−10%
|
Watch Dogs: Legion | 3−4
+50%
|
2−3
−50%
|
Full HD
High Preset
Assassin's Creed Odyssey | 6−7
+50%
|
4−5
−50%
|
Assassin's Creed Valhalla | 2−3 | 0−1 |
Battlefield 5 | 10−11
+42.9%
|
7−8
−42.9%
|
Call of Duty: Modern Warfare | 14−16
+16.7%
|
12−14
−16.7%
|
Cyberpunk 2077 | 7−8
+16.7%
|
6−7
−16.7%
|
Far Cry 5 | 7−8
+40%
|
5−6
−40%
|
Far Cry New Dawn | 7−8
+75%
|
4−5
−75%
|
Forza Horizon 4 | 10−12
+37.5%
|
8−9
−37.5%
|
Hitman 3 | 8−9
+33.3%
|
6−7
−33.3%
|
Horizon Zero Dawn | 6−7
+20%
|
5−6
−20%
|
Metro Exodus | 5−6
+25%
|
4−5
−25%
|
Red Dead Redemption 2 | 7−8
+16.7%
|
6−7
−16.7%
|
Shadow of the Tomb Raider | 10−12
+10%
|
10−11
−10%
|
The Witcher 3: Wild Hunt | 8−9
−25%
|
10
+25%
|
Watch Dogs: Legion | 3−4
+50%
|
2−3
−50%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 6−7
+50%
|
4−5
−50%
|
Assassin's Creed Valhalla | 2−3 | 0−1 |
Battlefield 5 | 10−11
+42.9%
|
7−8
−42.9%
|
Cyberpunk 2077 | 7−8
+16.7%
|
6−7
−16.7%
|
Far Cry 5 | 7−8
+40%
|
5−6
−40%
|
Far Cry New Dawn | 7−8
+75%
|
4−5
−75%
|
Forza Horizon 4 | 10−12
+37.5%
|
8−9
−37.5%
|
The Witcher 3: Wild Hunt | 8−9
+14.3%
|
7−8
−14.3%
|
Watch Dogs: Legion | 3−4
+50%
|
2−3
−50%
|
1440p
High Preset
Call of Duty: Modern Warfare | 6−7
+20%
|
5−6
−20%
|
Hitman 3 | 7−8
+16.7%
|
6−7
−16.7%
|
Horizon Zero Dawn | 10−11
+0%
|
10−11
+0%
|
Metro Exodus | 2−3
+100%
|
1−2
−100%
|
Red Dead Redemption 2 | 2−3
+100%
|
1−2
−100%
|
Shadow of the Tomb Raider | 7−8
+16.7%
|
6−7
−16.7%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 1−2 | 0−1 |
Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
Far Cry 5 | 6−7
+20%
|
5−6
−20%
|
Far Cry New Dawn | 1−2 | 0−1 |
Forza Horizon 4 | 3−4
+50%
|
2−3
−50%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
4K
High Preset
Call of Duty: Modern Warfare | 3−4
+50%
|
2−3
−50%
|
Hitman 3 | 4−5
+33.3%
|
3−4
−33.3%
|
Horizon Zero Dawn | 8−9
+0%
|
8−9
+0%
|
Red Dead Redemption 2 | 2−3
+100%
|
1−2
−100%
|
Shadow of the Tomb Raider | 0−1 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Assassin's Creed Valhalla | 1−2
+0%
|
1−2
+0%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 4−5
+0%
|
4−5
+0%
|
Far Cry New Dawn | 6−7
+0%
|
6−7
+0%
|
Forza Horizon 4 | 1−2 | 0−1 |
This is how GTX 660M and Quadro M500M compete in popular games:
900p resolution:
- GTX 660M is 25% faster than Quadro M500M
1080p resolution:
- GTX 660M is 133% faster than Quadro M500M
1200p resolution:
- GTX 660M is 26.7% faster than Quadro M500M
Here's the range of performance differences observed across popular games:
- in Metro Exodus, with 1440p resolution and the High Preset, the GTX 660M is 100% faster than the Quadro M500M.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the Quadro M500M is 25% faster than the GTX 660M.
All in all, in popular games:
- GTX 660M is ahead in 45 tests (85%)
- Quadro M500M is ahead in 1 test (2%)
- there's a draw in 7 tests (13%)
Advantages and disadvantages
Performance score | 3.69 | 3.03 |
Recency | 22 March 2012 | 15 December 2015 |
Power consumption (TDP) | 50 Watt | 30 Watt |
The GeForce GTX 660M is our recommended choice as it beats the Quadro M500M in performance tests.
Be aware that GeForce GTX 660M is a notebook graphics card while Quadro M500M is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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