ATI Radeon IGP 345M vs GeForce GTX 260M

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking11811606
Place by popularitynot in top-100not in top-100
Power efficiency1.08no data
ArchitectureTesla (2006−2010)Rage 6 (2000−2007)
GPU code nameG92RS200
Market segmentLaptopLaptop
Release date3 March 2009 (17 years ago)5 October 2002 (23 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores112no data
Core clock speed550 MHz183 MHz
Number of transistors754 million30 million
Manufacturing process technology65 nm180 nm
Power consumption (TDP)65 Wattno data
Texture fill rate30.800.37
Floating-point processing power0.308 TFLOPSno data
Gigaflops462no data
ROPs162
TMUs562
L2 Cache64 KBno data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
Bus supportPCI-E 2.0no data
InterfacePCIe 2.0 x16AGP 4x
Supplementary power connectorsno dataNone
SLI options2-way-
MXM TypeMXM 3.0 Type-Bno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3System Shared
Maximum RAM amount1 GBSystem Shared
Memory bus width256 BitSystem Shared
Memory clock speedUp to 950 MHzSystem Shared
Memory bandwidth61 GB/sno data
Shared memory-+

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display ConnectorsDisplayPortSingle Link DVIDual Link DVIVGALVDSHDMINo outputs
HDMI+-
Maximum VGA resolution2048x1536no data
Audio input for HDMIS/PDIFno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Power management8.0no data

API and SDK support

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_0)7.0
Shader Model4.0no data
OpenGL2.11.4
OpenCL1.1N/A
VulkanN/AN/A
CUDA+-

Synthetic benchmarks

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.



Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 260M 382
+19000%
Samples: 332
ATI IGP 345M 2
Samples: 21

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD29no data

FPS performance in popular games

Full HD
Low

Cyberpunk 2077 2−3 no data

Full HD
Medium

Cyberpunk 2077 2−3 no data
Far Cry 5 1−2 no data
Fortnite 1−2 no data
Forza Horizon 4 6−7 no data
Forza Horizon 5 0−1 no data
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10 no data
Valorant 30−35 no data

Full HD
High

Counter-Strike: Global Offensive 24−27 no data
Cyberpunk 2077 2−3 no data
Dota 2 14−16 no data
Far Cry 5 1−2 no data
Fortnite 1−2 no data
Forza Horizon 4 6−7 no data
Forza Horizon 5 0−1 no data
Metro Exodus 1−2 no data
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10 no data
The Witcher 3: Wild Hunt 6−7 no data
Valorant 30−35 no data

Full HD
Ultra

Cyberpunk 2077 2−3 no data
Dota 2 14−16 no data
Far Cry 5 1−2 no data
Forza Horizon 4 6−7 no data
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10 no data
The Witcher 3: Wild Hunt 6−7 no data
Valorant 30−35 no data

Full HD
Epic

Fortnite 1−2 no data

1440p
High

Counter-Strike 2 4−5 no data
Counter-Strike: Global Offensive 5−6 no data
PLAYERUNKNOWN'S BATTLEGROUNDS 10−11 no data

1440p
Ultra

Cyberpunk 2077 0−1 no data
Far Cry 5 0−1 no data
Forza Horizon 4 3−4 no data
The Witcher 3: Wild Hunt 2−3 no data

1440p
Epic

Fortnite 1−2 no data

4K
High

Grand Theft Auto V 14−16 no data
Valorant 4−5 no data

4K
Ultra

PLAYERUNKNOWN'S BATTLEGROUNDS 2−3 no data

4K
Epic

Fortnite 2−3 no data

Pros & cons summary


Recency 3 March 2009 5 October 2002
Chip lithography 65 nm 180 nm

GTX 260M has an age advantage of 6 years, and a 177% more advanced lithography process.

We couldn't decide between GeForce GTX 260M and Radeon IGP 345M. We've got no test results to judge.

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 16 votes

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4 4 votes

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