Playstation 4 Pro GPU vs GeForce GTX 1650 SUPER
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 206 | not rated |
Place by popularity | 56 | not in top-100 |
Power efficiency | 18.36 | no data |
Architecture | Turing (2018−2022) | GCN 2.0 (2013−2017) |
GPU code name | TU116 | Neo |
Market segment | Desktop | Laptop |
Release date | 22 November 2019 (5 years ago) | 10 November 2016 (8 years ago) |
Launch price (MSRP) | no data | $399 |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1280 | 2304 |
Core clock speed | 1530 MHz | 911 MHz |
Boost clock speed | 1725 MHz | no data |
Number of transistors | 6,600 million | 5,700 million |
Manufacturing process technology | 12 nm | 16 nm |
Power consumption (TDP) | 100 Watt | 150 Watt |
Texture fill rate | 138.0 | 131.2 |
Floating-point processing power | 4.416 TFLOPS | 4.198 TFLOPS |
ROPs | 32 | 64 |
TMUs | 80 | 144 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 3.0 x16 | IGP |
Length | 229 mm | no data |
Width | 2-slot | no data |
Supplementary power connectors | 1x 6-pin | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | GDDR5 |
Maximum RAM amount | 4 GB | 8 GB |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 12000 MHz | 1700 MHz |
Memory bandwidth | 192.0 GB/s | 217.6 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
HDMI | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
VR Ready | + | no data |
Multi Monitor | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | N/A |
Shader Model | 6.5 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.1 |
CUDA | 7.5 | - |
Pros & cons summary
Recency | 22 November 2019 | 10 November 2016 |
Maximum RAM amount | 4 GB | 8 GB |
Chip lithography | 12 nm | 16 nm |
Power consumption (TDP) | 100 Watt | 150 Watt |
GTX 1650 SUPER has an age advantage of 3 years, a 33.3% more advanced lithography process, and 50% lower power consumption.
Playstation 4 Pro GPU, on the other hand, has a 100% higher maximum VRAM amount.
We couldn't decide between GeForce GTX 1650 SUPER and Playstation 4 Pro GPU. We've got no test results to judge.
Be aware that GeForce GTX 1650 SUPER is a desktop card while Playstation 4 Pro GPU is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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