Performance to price ratio. The higher, the better.
1060 Max-Q 6 GB vs 880M SLI
Combined performance score
880M SLI outperforms 1060 Max-Q 6 GB by 46% in our combined benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 231 | 323 |
Place by popularity | not in top-100 | not in top-100 |
Value for money | no data | 5.61 |
Architecture | Kepler (2012−2018) | Pascal (2016−2021) |
GPU code name | N15E-GX-A2 | N17P-G1 Max-Q |
Market segment | Laptop | Laptop |
Release date | 12 March 2014 (10 years old) | 30 May 2017 (6 years old) |
Current price | $3098 | $1010 |
GTX 880M SLI and GTX 1060 Max-Q 6 GB have a nearly equal value for money.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 3072 | 1280 |
Core clock speed | 954 MHz | 1063 - 1265 MHz |
Boost clock speed | no data | 1341 - 1480 MHz |
Number of transistors | 2x 3540 Million | 4,400 million |
Manufacturing process technology | 28 nm | 16 nm |
Power consumption (TDP) | 206 Watt | 60 - 70 Watt |
Texture fill rate | no data | 118.4 |
Floating-point performance | no data | 3,789 gflops |
Size and compatibility
Information on GeForce GTX 880M SLI and GeForce GTX 1060 Max-Q 6 GB compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | large |
Interface | no data | PCIe 3.0 x16 |
Supplementary power connectors | no data | None |
SLI options | + | no data |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x 8 GB | 6.144 MB |
Memory bus width | 2x 256 Bit | 192 Bit |
Memory clock speed | 5000 MHz | 8000 MHz |
Memory bandwidth | no data | 192.2 GB/s |
Shared memory | - | - |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
G-SYNC support | no data | + |
Technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | no data |
VR Ready | no data | + |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12 (FL 11_0) | 12.0 |
Shader Model | no data | 5.0 |
OpenGL | no data | 4.5 |
OpenCL | no data | 1.2 |
Vulkan | no data | + |
CUDA | + | 6.1 |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
880M SLI outperforms 1060 Max-Q 6 GB by 46% in our combined benchmark results.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
880M SLI outperforms 1060 Max-Q 6 GB by 19% in 3DMark 11 Performance GPU.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Benchmark coverage: 14%
880M SLI outperforms 1060 Max-Q 6 GB by 13% in 3DMark Fire Strike Graphics.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Benchmark coverage: 14%
880M SLI outperforms 1060 Max-Q 6 GB by 4% in 3DMark Cloud Gate GPU.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 74
−10.8%
| 82
+10.8%
|
4K | 40−45
+42.9%
| 28
−42.9%
|
Performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 35−40
+50%
|
24−27
−50%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 45−50
+40.6%
|
30−35
−40.6%
|
Assassin's Creed Valhalla | 35−40
+50%
|
24−27
−50%
|
Battlefield 5 | 70−75
+40.4%
|
50−55
−40.4%
|
Call of Duty: Modern Warfare | 55−60
+48.7%
|
35−40
−48.7%
|
Cyberpunk 2077 | 35−40
+50%
|
24−27
−50%
|
Far Cry 5 | 55−60
−20.7%
|
70
+20.7%
|
Far Cry New Dawn | 55−60
+43.9%
|
40−45
−43.9%
|
Forza Horizon 4 | 75−80
+41.5%
|
50−55
−41.5%
|
Hitman 3 | 65−70
+54.8%
|
40−45
−54.8%
|
Horizon Zero Dawn | 45−50
+46.9%
|
30−35
−46.9%
|
Red Dead Redemption 2 | 35−40
+44%
|
24−27
−44%
|
Shadow of the Tomb Raider | 45−50
+50%
|
30−35
−50%
|
Watch Dogs: Legion | 40−45
+48.3%
|
27−30
−48.3%
|
Full HD
High Preset
Assassin's Creed Odyssey | 45−50
+40.6%
|
30−35
−40.6%
|
Assassin's Creed Valhalla | 35−40
+50%
|
24−27
−50%
|
Battlefield 5 | 70−75
+40.4%
|
50−55
−40.4%
|
Call of Duty: Modern Warfare | 55−60
+48.7%
|
35−40
−48.7%
|
Cyberpunk 2077 | 35−40
+50%
|
24−27
−50%
|
Far Cry 5 | 55−60
−12.1%
|
65
+12.1%
|
Far Cry New Dawn | 55−60
+43.9%
|
40−45
−43.9%
|
Forza Horizon 4 | 75−80
+41.5%
|
50−55
−41.5%
|
Hitman 3 | 65−70
+54.8%
|
40−45
−54.8%
|
Horizon Zero Dawn | 45−50
+46.9%
|
30−35
−46.9%
|
Metro Exodus | 35−40
+50%
|
24−27
−50%
|
Red Dead Redemption 2 | 35−40
+44%
|
24−27
−44%
|
Shadow of the Tomb Raider | 45−50
+50%
|
30−35
−50%
|
The Witcher 3: Wild Hunt | 45−50
−34.7%
|
66
+34.7%
|
Watch Dogs: Legion | 40−45
+48.3%
|
27−30
−48.3%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 45−50
+40.6%
|
30−35
−40.6%
|
Assassin's Creed Valhalla | 35−40
+50%
|
24−27
−50%
|
Battlefield 5 | 70−75
+40.4%
|
50−55
−40.4%
|
Cyberpunk 2077 | 35−40
+50%
|
24−27
−50%
|
Far Cry 5 | 55−60
+20.8%
|
48
−20.8%
|
Far Cry New Dawn | 55−60
+43.9%
|
40−45
−43.9%
|
Forza Horizon 4 | 75−80
+41.5%
|
50−55
−41.5%
|
The Witcher 3: Wild Hunt | 45−50
+40%
|
35
−40%
|
Watch Dogs: Legion | 40−45
+48.3%
|
27−30
−48.3%
|
1440p
High Preset
Call of Duty: Modern Warfare | 30−35
+54.5%
|
21−24
−54.5%
|
Hitman 3 | 35−40
+50%
|
24−27
−50%
|
Horizon Zero Dawn | 27−30
+38.1%
|
21−24
−38.1%
|
Metro Exodus | 21−24
+57.1%
|
14−16
−57.1%
|
Red Dead Redemption 2 | 16−18
+54.5%
|
10−12
−54.5%
|
Shadow of the Tomb Raider | 27−30
+52.6%
|
18−20
−52.6%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 24−27
+50%
|
16−18
−50%
|
Assassin's Creed Valhalla | 21−24
+75%
|
12−14
−75%
|
Battlefield 5 | 45−50
+53.1%
|
30−35
−53.1%
|
Cyberpunk 2077 | 12−14
+62.5%
|
8−9
−62.5%
|
Far Cry 5 | 35−40
+52%
|
24−27
−52%
|
Far Cry New Dawn | 40−45
+53.6%
|
27−30
−53.6%
|
Forza Horizon 4 | 45−50
+50%
|
30−33
−50%
|
The Witcher 3: Wild Hunt | 24−27
+66.7%
|
14−16
−66.7%
|
Watch Dogs: Legion | 16−18
+77.8%
|
9−10
−77.8%
|
4K
High Preset
Call of Duty: Modern Warfare | 16−18
+54.5%
|
10−12
−54.5%
|
Hitman 3 | 21−24
+50%
|
14−16
−50%
|
Horizon Zero Dawn | 14−16
+40%
|
10−11
−40%
|
Metro Exodus | 12−14
+62.5%
|
8−9
−62.5%
|
Red Dead Redemption 2 | 12−14
+50%
|
8−9
−50%
|
Shadow of the Tomb Raider | 14−16
+66.7%
|
9−10
−66.7%
|
The Witcher 3: Wild Hunt | 21−24
−4.3%
|
24
+4.3%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 14−16
+55.6%
|
9−10
−55.6%
|
Assassin's Creed Valhalla | 12−14
+71.4%
|
7−8
−71.4%
|
Battlefield 5 | 24−27
+62.5%
|
16−18
−62.5%
|
Cyberpunk 2077 | 5−6
+66.7%
|
3−4
−66.7%
|
Far Cry 5 | 18−20
−11.1%
|
20
+11.1%
|
Far Cry New Dawn | 21−24
+40%
|
14−16
−40%
|
Forza Horizon 4 | 30−35
+47.6%
|
21−24
−47.6%
|
Watch Dogs: Legion | 10−11
+66.7%
|
6−7
−66.7%
|
This is how GTX 880M SLI and GTX 1060 Max-Q 6 GB compete in popular games:
1080p resolution:
- GTX 1060 Max-Q 6 GB is 10.8% faster than GTX 880M SLI
4K resolution:
- GTX 880M SLI is 42.9% faster than GTX 1060 Max-Q 6 GB
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1440p resolution and the Ultra Preset, the GTX 880M SLI is 77.8% faster than the GTX 1060 Max-Q 6 GB.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the GTX 1060 Max-Q 6 GB is 34.7% faster than the GTX 880M SLI.
All in all, in popular games:
- GTX 880M SLI is ahead in 63 tests (93%)
- GTX 1060 Max-Q 6 GB is ahead in 5 tests (7%)
Advantages and disadvantages
Performance score | 22.16 | 15.20 |
Recency | 12 March 2014 | 30 May 2017 |
Chip lithography | 28 nm | 16 nm |
Power consumption (TDP) | 206 Watt | 60 Watt |
The GeForce GTX 880M SLI is our recommended choice as it beats the GeForce GTX 1060 Max-Q 6 GB in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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