HD Graphics 520 vs GeForce GTS 250

VS

Aggregate performance score

We've compared GeForce GTS 250 and HD Graphics 520, covering specs and all relevant benchmarks.

GTS 250
2009
1 GB GDDR3, 150 Watt
1.54

HD Graphics 520 outperforms GTS 250 by a considerable 40% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking967860
Place by popularitynot in top-10043
Cost-effectiveness evaluation0.06no data
Power efficiency0.719.92
ArchitectureTesla (2006−2010)Generation 9.0 (2015−2016)
GPU code nameG92BSkylake GT2
Market segmentDesktopDesktop
Release date4 March 2009 (15 years ago)1 September 2015 (9 years ago)
Launch price (MSRP)$199 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores128192
Core clock speed738 MHz300 MHz
Boost clock speedno data900 MHz
Number of transistors754 million189 million
Manufacturing process technology55 nm14 nm+
Power consumption (TDP)150 Watt15 Watt
Maximum GPU temperature105 °Cno data
Texture fill rate44.9321.60
Floating-point processing power0.3871 TFLOPS0.3456 TFLOPS
ROPs163
TMUs6424

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16Ring Bus
Length229 mmno data
Height4.376" (111 mm) (11.1 cm)no data
Width2-slotIGP
Supplementary power connectors1x 6-pinno data
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3DDR3L/LPDDR3/DDR4
Maximum RAM amount1 GB32 GB
Memory bus width256 BitSystem Shared
Memory clock speed1100 MHzSystem Shared
Memory bandwidth70.4 GB/sno data
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsTwo Dual Link DVIPortable Device Dependent
Multi monitor support+no data
HDMI+-
Maximum VGA resolution2048x1536no data
Audio input for HDMIS/PDIFno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Syncno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_0)12 (12_1)
Shader Model4.06.4
OpenGL3.04.6
OpenCL1.13.0
VulkanN/A+
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTS 250 1.54
HD Graphics 520 2.15
+39.6%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTS 250 595
HD Graphics 520 831
+39.7%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p14−16
−42.9%
20
+42.9%
Full HD7−8
−42.9%
10
+42.9%

Cost per frame, $

1080p28.43no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
+0%
5−6
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Battlefield 5 2−3
+0%
2−3
+0%
Call of Duty: Modern Warfare 6−7
+0%
6−7
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Far Cry 5 5
+0%
5
+0%
Far Cry New Dawn 6−7
+0%
6−7
+0%
Forza Horizon 4 9−10
+0%
9−10
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 18−20
+0%
18−20
+0%
Metro Exodus 0−1 0−1
Red Dead Redemption 2 5−6
+0%
5−6
+0%
Shadow of the Tomb Raider 10−11
+0%
10−11
+0%
Watch Dogs: Legion 35−40
+0%
35−40
+0%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Battlefield 5 2−3
+0%
2−3
+0%
Call of Duty: Modern Warfare 6−7
+0%
6−7
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Far Cry 5 4−5
+0%
4−5
+0%
Far Cry New Dawn 6−7
+0%
6−7
+0%
Forza Horizon 4 9−10
+0%
9−10
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 18−20
+0%
18−20
+0%
Metro Exodus 0−1 0−1
Red Dead Redemption 2 5−6
+0%
5−6
+0%
Shadow of the Tomb Raider 10−11
+0%
10−11
+0%
The Witcher 3: Wild Hunt 13
+0%
13
+0%
Watch Dogs: Legion 35−40
+0%
35−40
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Call of Duty: Modern Warfare 6−7
+0%
6−7
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Far Cry 5 4−5
+0%
4−5
+0%
Forza Horizon 4 9−10
+0%
9−10
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 18−20
+0%
18−20
+0%
Shadow of the Tomb Raider 10−11
+0%
10−11
+0%
The Witcher 3: Wild Hunt 12−14
+0%
12−14
+0%
Watch Dogs: Legion 35−40
+0%
35−40
+0%

Full HD
Epic Preset

Red Dead Redemption 2 5−6
+0%
5−6
+0%

1440p
High Preset

Battlefield 5 3−4
+0%
3−4
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 2−3
+0%
2−3
+0%
Call of Duty: Modern Warfare 1−2
+0%
1−2
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 6−7
+0%
6−7
+0%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%
Watch Dogs: Legion 12−14
+0%
12−14
+0%

1440p
Epic Preset

Red Dead Redemption 2 5−6
+0%
5−6
+0%

4K
High Preset

Battlefield 5 0−1 0−1
Far Cry New Dawn 1−2
+0%
1−2
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
+0%
2−3
+0%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 1−2
+0%
1−2
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how GTS 250 and HD Graphics 520 compete in popular games:

  • HD Graphics 520 is 43% faster in 900p
  • HD Graphics 520 is 43% faster in 1080p

All in all, in popular games:

  • there's a draw in 54 tests (100%)

Pros & cons summary


Performance score 1.54 2.15
Recency 4 March 2009 1 September 2015
Maximum RAM amount 1 GB 32 GB
Chip lithography 55 nm 14 nm
Power consumption (TDP) 150 Watt 15 Watt

HD Graphics 520 has a 39.6% higher aggregate performance score, an age advantage of 6 years, a 3100% higher maximum VRAM amount, a 292.9% more advanced lithography process, and 900% lower power consumption.

The HD Graphics 520 is our recommended choice as it beats the GeForce GTS 250 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTS 250
GeForce GTS 250
Intel HD Graphics 520
HD Graphics 520

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.5 1643 votes

Rate GeForce GTS 250 on a scale of 1 to 5:

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3 2996 votes

Rate HD Graphics 520 on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.