Call of Duty: World at War System Requirements: Can You Run It?

Call of Duty: World at War
Developer:
Treyarch
Publisher:
Activision
Release date:
11 November 2008 (15 years ago)
User score:
4.0 / 5 (169 votes)

Official Call of Duty: World at War system requirements for PC

These are the PC specifications advised by developers to run Call of Duty: World at War at minimal and recommended settings. Although these requirements are usually approximate, they can still be used to determine the indicative hardware tier needed to play the game.

PassMinimum requirements

Pass Graphics card:
Nvidia 6600GT/ATI Radeon 1600XT or higher (Shader 3.0 or better) with 256MB memory
Pass CPU:
Intel(R) Pentium(R) 4 3.0 GHz or AMD(R) Athlon(TM) 64 3200+ processor or better supported
Pass Memory:
512MB RAM (1GB for Windows Vista)
File size:
8GB
Operating system:
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
DirectX:
Microsoft DirectX(R) 9.0c (included)

Recommended requirements

Graphics card:
no data
CPU:
no data
Memory:
no data
File size:
no data
Operating system:
no data
DirectX:
no data

Call of Duty: World at War performance on your PC


Call of Duty: World at War performance on your GPU

GeForce RTX 3060's performance compared to the game's official system requirements.

RTX 3060
minimum
Any
30 fps @ low
1366×768
60 fps @ medium
1920×1080
60 fps @ ultra
1920×1080

Projected FPS in various settings and resolutions

Call of Duty: World at War FPS calculator: average frames per second on GeForce RTX 3060 (according to our approximations). FPS may vary depending on your operating system and other factors.

low settings / 768p
120−130 FPS
medium settings / 1080p
90−95 FPS
ultra settings / 1080p
90−95 FPS

Call of Duty: World at War performance on your CPU

Core i5-12400's performance compared to the game's official system requirements.

i5-12400
minimum
Any

User Ratings

Here you can see the user rating of the game, as well as rate it yourself.


4.0 169 votes

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Other games by Treyarch

We have the requirements for some other games developed by the same company.

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Comments

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