GeForce GTX 580M vs Radeon Pro 555
Aggregate performance score
We've compared Radeon Pro 555 with GeForce GTX 580M, including specs and performance data.
Pro 555 outperforms 580M by an impressive 70% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 588 | 718 |
| Place by popularity | not in top-100 | not in top-100 |
| Power efficiency | 7.78 | 3.43 |
| Architecture | GCN 4.0 (2016−2020) | Fermi 2.0 (2010−2014) |
| GPU code name | Polaris 21 | GF114 |
| Market segment | Mobile workstation | Laptop |
| Release date | 5 June 2017 (9 years ago) | 28 June 2011 (15 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Real power consumption of some graphics cards can well exceed their nominal TDP, especially if overclocked.
| Pipelines / CUDA cores | 768 | 384 |
| Core clock speed | 850 MHz | 620 MHz |
| Number of transistors | 3,000 million | 1,950 million |
| Manufacturing process technology | 14 nm | 40 nm |
| Power consumption (TDP) | 75 Watt | 100 Watt |
| Texture fill rate | 40.80 | 39.68 |
| Floating-point processing power | 1.306 TFLOPS | 0.9523 TFLOPS |
| ROPs | 16 | 32 |
| TMUs | 48 | 64 |
| L1 Cache | 192 KB | 512 KB |
| L2 Cache | 1024 KB | 512 KB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | large | large |
| Bus support | no data | PCI-E 2.0 |
| Interface | PCIe 3.0 x8 | MXM-B (3.0) |
| Supplementary power connectors | None | None |
| SLI options | - | + |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | GDDR5 |
| Maximum RAM amount | 2 GB | 2 GB |
| Memory bus width | 128 Bit | 256 Bit |
| Memory clock speed | 1275 MHz | 1500 MHz |
| Memory bandwidth | 81.6 GB/s | 96.0 GB/s |
| Shared memory | - | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | No outputs | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| FreeSync | + | - |
| 3D Blu-Ray | - | + |
| 3D Gaming | - | + |
| Optimus | - | + |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 (12_0) | 12 API |
| Shader Model | 6.4 | 5.1 |
| OpenGL | 4.6 | 4.5 |
| OpenCL | 2.0 | 1.1 |
| Vulkan | 1.2.131 | N/A |
| CUDA | - | + |
Synthetic benchmarks
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| 900p | 70−75
+66.7%
| 42
−66.7%
|
| Full HD | 32
−78.1%
| 57
+78.1%
|
| 1200p | 70−75
+66.7%
| 42
−66.7%
|
| 4K | 13
+85.7%
| 7−8
−85.7%
|
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 35−40
+105%
|
18−20
−105%
|
| Cyberpunk 2077 | 14−16
+66.7%
|
9−10
−66.7%
|
| Palworld | 18−20
+63.6%
|
10−12
−63.6%
|
| Resident Evil 4 Remake | 14−16
+100%
|
7−8
−100%
|
Full HD
Medium
| Battlefield 5 | 30−35
+83.3%
|
18−20
−83.3%
|
| Counter-Strike 2 | 35−40
+105%
|
18−20
−105%
|
| Cyberpunk 2077 | 14−16
+66.7%
|
9−10
−66.7%
|
| Far Cry 5 | 26
+100%
|
12−14
−100%
|
| Fortnite | 82
+215%
|
24−27
−215%
|
| Forza Horizon 4 | 31
+47.6%
|
21−24
−47.6%
|
| Palworld | 18−20
+63.6%
|
10−12
−63.6%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 24
+33.3%
|
18−20
−33.3%
|
| Valorant | 75−80
+38.6%
|
55−60
−38.6%
|
Full HD
High
| Battlefield 5 | 30−35
+83.3%
|
18−20
−83.3%
|
| Counter-Strike 2 | 35−40
+105%
|
18−20
−105%
|
| Counter-Strike: Global Offensive | 120−130
+55.1%
|
75−80
−55.1%
|
| Cyberpunk 2077 | 14−16
+66.7%
|
9−10
−66.7%
|
| Dota 2 | 55−60
+48.7%
|
35−40
−48.7%
|
| Far Cry 5 | 24
+84.6%
|
12−14
−84.6%
|
| Fortnite | 29
+11.5%
|
24−27
−11.5%
|
| Forza Horizon 4 | 26
+23.8%
|
21−24
−23.8%
|
| Grand Theft Auto V | 29
+107%
|
14−16
−107%
|
| Metro Exodus | 14−16
+87.5%
|
8−9
−87.5%
|
| Palworld | 18−20
+63.6%
|
10−12
−63.6%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 21
+16.7%
|
18−20
−16.7%
|
| The Witcher 3: Wild Hunt | 23
+76.9%
|
12−14
−76.9%
|
| Valorant | 75−80
+38.6%
|
55−60
−38.6%
|
Full HD
Ultra
| Battlefield 5 | 30−35
+83.3%
|
18−20
−83.3%
|
| Cyberpunk 2077 | 14−16
+66.7%
|
9−10
−66.7%
|
| Dota 2 | 57
+46.2%
|
35−40
−46.2%
|
| Far Cry 5 | 22
+69.2%
|
12−14
−69.2%
|
| Forza Horizon 4 | 18
−16.7%
|
21−24
+16.7%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 13
−38.5%
|
18−20
+38.5%
|
| The Witcher 3: Wild Hunt | 14
+7.7%
|
12−14
−7.7%
|
| Valorant | 75−80
+38.6%
|
55−60
−38.6%
|
Full HD
Epic
| Fortnite | 23
−13%
|
24−27
+13%
|
| Palworld | 18−20
+63.6%
|
10−12
−63.6%
|
1440p
High
| Counter-Strike 2 | 14−16
+75%
|
8−9
−75%
|
| Counter-Strike: Global Offensive | 55−60
+70.6%
|
30−35
−70.6%
|
| Grand Theft Auto V | 9−10
+200%
|
3−4
−200%
|
| Metro Exodus | 7−8
+133%
|
3−4
−133%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 40−45
+23.5%
|
30−35
−23.5%
|
| Valorant | 75−80
+77.3%
|
40−45
−77.3%
|
1440p
Ultra
| Battlefield 5 | 16−18
+700%
|
2−3
−700%
|
| Cyberpunk 2077 | 6−7
+100%
|
3−4
−100%
|
| Far Cry 5 | 14−16
+87.5%
|
8−9
−87.5%
|
| Forza Horizon 4 | 18−20
+80%
|
10−11
−80%
|
| The Witcher 3: Wild Hunt | 10−11
+66.7%
|
6−7
−66.7%
|
1440p
Epic
| Fortnite | 14−16
+87.5%
|
8−9
−87.5%
|
| Palworld | 10−11
+66.7%
|
6−7
−66.7%
|
4K
High
| Counter-Strike 2 | 1−2 | 0−1 |
| Grand Theft Auto V | 18−20
+12.5%
|
16−18
−12.5%
|
| Metro Exodus | 3−4
+200%
|
1−2
−200%
|
| Palworld | 3−4
+200%
|
1−2
−200%
|
| The Witcher 3: Wild Hunt | 7−8 | 0−1 |
| Valorant | 30−35
+73.7%
|
18−20
−73.7%
|
4K
Ultra
| Battlefield 5 | 8−9
+700%
|
1−2
−700%
|
| Counter-Strike 2 | 1−2 | 0−1 |
| Cyberpunk 2077 | 2−3
+100%
|
1−2
−100%
|
| Dota 2 | 27−30
+86.7%
|
14−16
−86.7%
|
| Far Cry 5 | 7−8
+133%
|
3−4
−133%
|
| Forza Horizon 4 | 12−14
+100%
|
6−7
−100%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 7−8
+40%
|
5−6
−40%
|
4K
Epic
| Fortnite | 7−8
+40%
|
5−6
−40%
|
| Palworld | 3−4
+200%
|
1−2
−200%
|
This is how Pro 555 and GTX 580M compete in popular games:
- Pro 555 is 67% faster in 900p
- GTX 580M is 78% faster in 1080p
- Pro 555 is 67% faster in 1200p
- Pro 555 is 86% faster in 4K
Here's the range of performance differences observed across popular games:
- in Battlefield 5, with 1440p resolution and the Ultra Preset, the Pro 555 is 700% faster.
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the Ultra Preset, the GTX 580M is 38% faster.
All in all, in popular games:
- Pro 555 performs better in 56 tests (95%)
- GTX 580M performs better in 3 tests (5%)
Pros & cons summary
| Performance score | 7.54 | 4.44 |
| Recency | 5 June 2017 | 28 June 2011 |
| Chip lithography | 14 nm | 40 nm |
| Power consumption (TDP) | 75 Watt | 100 Watt |
Pro 555 has a 70% higher aggregate performance score, an age advantage of 5 years, a 186% more advanced lithography process, and 33% lower power consumption.
The Radeon Pro 555 is our recommended choice as it beats the GeForce GTX 580M in performance tests.
Be aware that Radeon Pro 555 is a mobile workstation graphics card while GeForce GTX 580M is a mobile workstation one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
