Arc A550M vs Quadro P6000
Aggregate performance score
We've compared Quadro P6000 with Arc A550M, including specs and performance data.
P6000 outperforms A550M by an impressive 63% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 146 | 280 |
| Place by popularity | not in top-100 | not in top-100 |
| Cost-effectiveness evaluation | 1.71 | no data |
| Power efficiency | 11.43 | 29.25 |
| Architecture | Pascal (2016−2021) | Generation 12.7 (2022−2023) |
| GPU code name | GP102 | DG2-512 |
| Market segment | Workstation | Laptop |
| Release date | 1 October 2016 (9 years ago) | 2022 (4 years ago) |
| Launch price (MSRP) | $5,999 | no data |
Cost-effectiveness evaluation
The higher the ratio, the better. We use the manufacturer's recommended prices.
Performance to price scatter graph
Currently popular graphics cards are shown for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Real power consumption of some graphics cards can well exceed their nominal TDP, especially if overclocked.
| Pipelines / CUDA cores | 3840 | 2048 |
| Core clock speed | 1506 MHz | 900 MHz |
| Boost clock speed | 1645 MHz | 2050 MHz |
| Number of transistors | 11,800 million | 21,700 million |
| Manufacturing process technology | 16 nm | 6 nm |
| Power consumption (TDP) | 250 Watt | 60 Watt |
| Texture fill rate | 394.8 | 262.4 |
| Floating-point processing power | 12.63 TFLOPS | 8.397 TFLOPS |
| ROPs | 96 | 64 |
| TMUs | 240 | 128 |
| Tensor Cores | no data | 256 |
| Ray Tracing Cores | no data | 16 |
| L1 Cache | 1.4 MB | 3 MB |
| L2 Cache | 3 MB | 8 MB |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| Length | 267 mm | no data |
| Width | 2" (5.1 cm) | no data |
| Supplementary power connectors | 1 x 8-pin | no data |
| SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | 384 Bit | GDDR6 |
| Maximum RAM amount | 24 GB | 8 GB |
| Memory bus width | 384 Bit | 128 Bit |
| Memory clock speed | 1127 MHz | 1750 MHz |
| Memory bandwidth | Up to 432 GB/s | 224.0 GB/s |
| Shared memory | no data | - |
| Resizable BAR | - | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | 1x DVI, 4x DisplayPort | Portable Device Dependent |
| Number of simultaneous displays | 4 | no data |
| Multi-display synchronization | Quadro Sync II | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
| ECC (Error Correcting Code) | + | no data |
| 3D Vision Pro | + | no data |
| Mosaic | + | no data |
| High-Performance Video I/O6 | + | no data |
| nView Desktop Management | + | no data |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12 | 12 Ultimate (12_2) |
| Shader Model | 6.4 | 6.6 |
| OpenGL | 4.5 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2.131 | 1.3 |
| CUDA | 6.1 | - |
| DLSS | - | + |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
FPS performance in popular games
Full HD
Low
| Counter-Strike 2 | 130−140
+0%
|
130−140
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Palworld | 55−60
+0%
|
55−60
+0%
|
| Resident Evil 4 Remake | 50−55
+0%
|
50−55
+0%
|
Full HD
Medium
| Battlefield 5 | 90−95
+0%
|
90−95
+0%
|
| Counter-Strike 2 | 130−140
+0%
|
130−140
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Far Cry 5 | 75−80
+0%
|
75−80
+0%
|
| Fortnite | 110−120
+0%
|
110−120
+0%
|
| Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
| Palworld | 55−60
+0%
|
55−60
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 90−95
+0%
|
90−95
+0%
|
| Valorant | 160−170
+0%
|
160−170
+0%
|
Full HD
High
| Battlefield 5 | 90−95
+0%
|
90−95
+0%
|
| Counter-Strike 2 | 130−140
+0%
|
130−140
+0%
|
| Counter-Strike: Global Offensive | 250−260
+0%
|
250−260
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Dota 2 | 120−130
+0%
|
120−130
+0%
|
| Far Cry 5 | 75−80
+0%
|
75−80
+0%
|
| Fortnite | 110−120
+0%
|
110−120
+0%
|
| Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
| Grand Theft Auto V | 80−85
+0%
|
80−85
+0%
|
| Metro Exodus | 50−55
+0%
|
50−55
+0%
|
| Palworld | 55−60
+0%
|
55−60
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 90−95
+0%
|
90−95
+0%
|
| The Witcher 3: Wild Hunt | 65−70
+0%
|
65−70
+0%
|
| Valorant | 160−170
+0%
|
160−170
+0%
|
Full HD
Ultra
| Battlefield 5 | 90−95
+0%
|
90−95
+0%
|
| Cyberpunk 2077 | 50−55
+0%
|
50−55
+0%
|
| Dota 2 | 120−130
+0%
|
120−130
+0%
|
| Far Cry 5 | 75−80
+0%
|
75−80
+0%
|
| Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 90−95
+0%
|
90−95
+0%
|
| The Witcher 3: Wild Hunt | 65−70
+0%
|
65−70
+0%
|
| Valorant | 160−170
+0%
|
160−170
+0%
|
Full HD
Epic
| Fortnite | 110−120
+0%
|
110−120
+0%
|
| Palworld | 55−60
+0%
|
55−60
+0%
|
1440p
High
| Counter-Strike 2 | 45−50
+0%
|
45−50
+0%
|
| Counter-Strike: Global Offensive | 160−170
+0%
|
160−170
+0%
|
| Grand Theft Auto V | 40−45
+0%
|
40−45
+0%
|
| Metro Exodus | 30−35
+0%
|
30−35
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+0%
|
170−180
+0%
|
| Valorant | 180−190
+0%
|
180−190
+0%
|
1440p
Ultra
| Battlefield 5 | 65−70
+0%
|
65−70
+0%
|
| Cyberpunk 2077 | 21−24
+0%
|
21−24
+0%
|
| Far Cry 5 | 50−55
+0%
|
50−55
+0%
|
| Forza Horizon 4 | 55−60
+0%
|
55−60
+0%
|
| The Witcher 3: Wild Hunt | 35−40
+0%
|
35−40
+0%
|
1440p
Epic
| Fortnite | 55−60
+0%
|
55−60
+0%
|
| Palworld | 30−35
+0%
|
30−35
+0%
|
4K
High
| Counter-Strike 2 | 21−24
+0%
|
21−24
+0%
|
| Grand Theft Auto V | 40−45
+0%
|
40−45
+0%
|
| Metro Exodus | 20−22
+0%
|
20−22
+0%
|
| Palworld | 18−20
+0%
|
18−20
+0%
|
| The Witcher 3: Wild Hunt | 30−35
+0%
|
30−35
+0%
|
| Valorant | 120−130
+0%
|
120−130
+0%
|
4K
Ultra
| Battlefield 5 | 35−40
+0%
|
35−40
+0%
|
| Counter-Strike 2 | 21−24
+0%
|
21−24
+0%
|
| Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
| Dota 2 | 75−80
+0%
|
75−80
+0%
|
| Far Cry 5 | 27−30
+0%
|
27−30
+0%
|
| Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 24−27
+0%
|
24−27
+0%
|
4K
Epic
| Fortnite | 24−27
+0%
|
24−27
+0%
|
| Palworld | 18−20
+0%
|
18−20
+0%
|
All in all, in popular games:
- there's a draw in 65 tests (100%)
Pros & cons summary
| Performance score | 36.93 | 22.69 |
| Maximum RAM amount | 24 GB | 8 GB |
| Chip lithography | 16 nm | 6 nm |
| Power consumption (TDP) | 250 Watt | 60 Watt |
Quadro P6000 has a 63% higher aggregate performance score, and a 200% higher maximum VRAM amount.
Arc A550M, on the other hand, has a 167% more advanced lithography process, and 317% lower power consumption.
The Quadro P6000 is our recommended choice as it beats the Arc A550M in performance tests.
Be aware that Quadro P6000 is a workstation graphics card while Arc A550M is a notebook one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
