HD Graphics P4000 vs GeForce GTX 980 SLI Mobile
Aggregate performance score
We've compared GeForce GTX 980 SLI Mobile with HD Graphics P4000, including specs and performance data.
980 SLI Mobile outperforms HD Graphics P4000 by a whopping 2835% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
| Place in the ranking | 152 | 1104 |
| Place by popularity | not in top-100 | not in top-100 |
| Power efficiency | 8.53 | 2.13 |
| Architecture | Maxwell (2014−2017) | Generation 7.0 (2012−2013) |
| GPU code name | N16E-GXX SLI | Ivy Bridge GT2 |
| Market segment | Laptop | Desktop |
| Release date | 22 September 2015 (10 years ago) | 14 May 2012 (14 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Real power consumption of some graphics cards can well exceed their nominal TDP, especially if overclocked.
| Pipelines / CUDA cores | 4096 | 128 |
| Core clock speed | 1126 MHz | 650 MHz |
| Boost clock speed | 1228 MHz | 1250 MHz |
| Number of transistors | 10400 Million | 1,200 million |
| Manufacturing process technology | 28 nm | 22 nm |
| Power consumption (TDP) | 330 Watt | 45 Watt |
| Texture fill rate | no data | 20.00 |
| Floating-point processing power | no data | 0.32 TFLOPS |
| ROPs | no data | 1 |
| TMUs | no data | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
| Laptop size | large | no data |
| Interface | no data | PCIe 1.0 x16 |
| Width | no data | IGP |
| SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
| Memory type | GDDR5 | System Shared |
| Maximum RAM amount | 2x 8 GB | System Shared |
| Memory bus width | 256 Bit | System Shared |
| Memory clock speed | 3500 MHz | System Shared |
| Shared memory | - | + |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
| Display Connectors | no data | No outputs |
| G-SYNC support | + | - |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
| DirectX | 12_1 | 11.1 (11_0) |
| Shader Model | no data | 5.0 |
| OpenGL | no data | 4.0 |
| OpenCL | no data | 1.2 |
| Vulkan | - | 1.1.80 |
| CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
| Full HD | 137
+3325%
| 4−5
−3325%
|
| 4K | 68
+3300%
| 2−3
−3300%
|
FPS performance in popular games
Full HD
Low
| Atomic Heart | 110−120
+3567%
|
3−4
−3567%
|
| Counter-Strike 2 | 200−210
+3300%
|
6−7
−3300%
|
| Cyberpunk 2077 | 85−90
+4150%
|
2−3
−4150%
|
Full HD
Medium
| Atomic Heart | 110−120
+3567%
|
3−4
−3567%
|
| Battlefield 5 | 120−130
+3100%
|
4−5
−3100%
|
| Counter-Strike 2 | 200−210
+3300%
|
6−7
−3300%
|
| Cyberpunk 2077 | 85−90
+4150%
|
2−3
−4150%
|
| Far Cry 5 | 110−120
+2850%
|
4−5
−2850%
|
| Fortnite | 160−170
+3120%
|
5−6
−3120%
|
| Forza Horizon 4 | 140−150
+3450%
|
4−5
−3450%
|
| Forza Horizon 5 | 110−120
+3767%
|
3−4
−3767%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 140−150
+3550%
|
4−5
−3550%
|
| Valorant | 220−230
+3071%
|
7−8
−3071%
|
Full HD
High
| Atomic Heart | 110−120
+3567%
|
3−4
−3567%
|
| Battlefield 5 | 120−130
+3100%
|
4−5
−3100%
|
| Counter-Strike 2 | 200−210
+3300%
|
6−7
−3300%
|
| Counter-Strike: Global Offensive | 270−280
+2989%
|
9−10
−2989%
|
| Cyberpunk 2077 | 85−90
+4150%
|
2−3
−4150%
|
| Dota 2 | 140−150
+3450%
|
4−5
−3450%
|
| Far Cry 5 | 110−120
+2850%
|
4−5
−2850%
|
| Fortnite | 160−170
+3120%
|
5−6
−3120%
|
| Forza Horizon 4 | 140−150
+3450%
|
4−5
−3450%
|
| Forza Horizon 5 | 110−120
+3767%
|
3−4
−3767%
|
| Grand Theft Auto V | 120−130
+3000%
|
4−5
−3000%
|
| Metro Exodus | 85−90
+4250%
|
2−3
−4250%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 140−150
+3550%
|
4−5
−3550%
|
| The Witcher 3: Wild Hunt | 132
+3200%
|
4−5
−3200%
|
| Valorant | 220−230
+3071%
|
7−8
−3071%
|
Full HD
Ultra
| Battlefield 5 | 120−130
+3100%
|
4−5
−3100%
|
| Cyberpunk 2077 | 85−90
+4150%
|
2−3
−4150%
|
| Dota 2 | 140−150
+3450%
|
4−5
−3450%
|
| Far Cry 5 | 110−120
+2850%
|
4−5
−2850%
|
| Forza Horizon 4 | 140−150
+3450%
|
4−5
−3450%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 140−150
+3550%
|
4−5
−3550%
|
| The Witcher 3: Wild Hunt | 74
+3600%
|
2−3
−3600%
|
| Valorant | 220−230
+3071%
|
7−8
−3071%
|
Full HD
Epic
| Fortnite | 160−170
+3120%
|
5−6
−3120%
|
1440p
High
| Counter-Strike 2 | 90−95
+2933%
|
3−4
−2933%
|
| Counter-Strike: Global Offensive | 250−260
+3125%
|
8−9
−3125%
|
| Grand Theft Auto V | 75−80
+3700%
|
2−3
−3700%
|
| Metro Exodus | 50−55
+5200%
|
1−2
−5200%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+3400%
|
5−6
−3400%
|
| Valorant | 250−260
+3100%
|
8−9
−3100%
|
1440p
Ultra
| Battlefield 5 | 95−100
+3067%
|
3−4
−3067%
|
| Cyberpunk 2077 | 40−45
+4100%
|
1−2
−4100%
|
| Far Cry 5 | 85−90
+2867%
|
3−4
−2867%
|
| Forza Horizon 4 | 100−110
+3333%
|
3−4
−3333%
|
| The Witcher 3: Wild Hunt | 65−70
+3350%
|
2−3
−3350%
|
1440p
Epic
| Fortnite | 95−100
+3133%
|
3−4
−3133%
|
4K
High
| Atomic Heart | 27−30 | 0−1 |
| Counter-Strike 2 | 40−45
+4100%
|
1−2
−4100%
|
| Grand Theft Auto V | 75−80
+3850%
|
2−3
−3850%
|
| Metro Exodus | 30−35
+3200%
|
1−2
−3200%
|
| The Witcher 3: Wild Hunt | 51
+5000%
|
1−2
−5000%
|
| Valorant | 220−230
+3114%
|
7−8
−3114%
|
4K
Ultra
| Battlefield 5 | 55−60
+5700%
|
1−2
−5700%
|
| Counter-Strike 2 | 40−45
+4100%
|
1−2
−4100%
|
| Cyberpunk 2077 | 18−20 | 0−1 |
| Dota 2 | 100−110
+3467%
|
3−4
−3467%
|
| Far Cry 5 | 45−50
+4700%
|
1−2
−4700%
|
| Forza Horizon 4 | 65−70
+3350%
|
2−3
−3350%
|
| PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+4700%
|
1−2
−4700%
|
4K
Epic
| Fortnite | 45−50
+4600%
|
1−2
−4600%
|
This is how GTX 980 SLI Mobile and HD Graphics P4000 compete in popular games:
- GTX 980 SLI Mobile is 3325% faster in 1080p
- GTX 980 SLI Mobile is 3300% faster in 4K
Pros & cons summary
| Performance score | 36.40 | 1.24 |
| Recency | 22 September 2015 | 14 May 2012 |
| Chip lithography | 28 nm | 22 nm |
| Power consumption (TDP) | 330 Watt | 45 Watt |
GTX 980 SLI Mobile has a 2835% higher aggregate performance score, and an age advantage of 3 years.
HD Graphics P4000, on the other hand, has a 27% more advanced lithography process, and 633% lower power consumption.
The GeForce GTX 980 SLI Mobile is our recommended choice as it beats the HD Graphics P4000 in performance tests.
Be aware that GeForce GTX 980 SLI Mobile is a notebook graphics card while HD Graphics P4000 is a desktop one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.
