GeForce RTX 3080 vs GT 520M

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Aggregate performance score

We've compared GeForce GT 520M with GeForce RTX 3080, including specs and performance data.

GT 520M
2011, $60
1 GB DDR3, 12 Watt
0.69
RTX 3080
2020, $699
10 GB GDDR6X, 320 Watt
59.98
+8593%

RTX 3080 outperforms 520M by a whopping 8593% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking125043
Place by popularitynot in top-10066
Cost-effectiveness evaluation0.0136.16
Power efficiency4.4514.50
ArchitectureFermi (2010−2014)Ampere (2020−2025)
GPU code nameGF108GA102
Market segmentLaptopDesktop
Release date5 January 2011 (15 years ago)1 September 2020 (6 years ago)
Launch price (MSRP)$59.99 $699

Cost-effectiveness evaluation

The higher the ratio, the better. We use the manufacturer's recommended prices.

RTX 3080 has 361500% better value for money than GT 520M.

Performance to price scatter graph

Currently popular graphics cards are shown for comparison.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Real power consumption of some graphics cards can well exceed their nominal TDP, especially if overclocked.

Pipelines / CUDA cores488704
Core clock speed600 MHz1440 MHz
Boost clock speedno data1710 MHz
Number of transistors585 million28,300 million
Manufacturing process technology40 nm8 nm
Power consumption (TDP)12 Watt320 Watt
Texture fill rate4.800465.1
Floating-point processing power0.1152 TFLOPS29.77 TFLOPS
ROPs496
TMUs8272
Tensor Coresno data272
Ray Tracing Coresno data68
L1 Cache64 KB8.5 MB
L2 Cache128 KB5 MB

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16PCIe 4.0 x16
Lengthno data285 mm
Widthno data2-slot
Supplementary power connectorsNone1x 12-pin

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3GDDR6X
Maximum RAM amount1 GB10 GB
Memory bus width64 Bit320 Bit
Memory clock speed800 MHz1188 MHz
Memory bandwidth12.8 GB/s760.3 GB/s
Shared memory--
Resizable BAR-+

Connectivity and outputs

This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.

Display ConnectorsPortable Device Dependent1x HDMI, 3x DisplayPort
HDMI-+

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API and SDK support

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 Ultimate (12_2)
Shader Model5.16.5
OpenGL4.54.6
OpenCL1.12.0
VulkanN/A1.2
CUDA+8.5
DLSS-+

Synthetic benchmarks

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 520M 0.69
RTX 3080 59.98
+8593%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 520M 286
Samples: 1079
RTX 3080 24986
+8636%
Samples: 32794

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 520M 502
RTX 3080 53713
+10600%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 520M 2280
RTX 3080 91747
+3924%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 520M 1323
RTX 3080 167014
+12524%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p7
−8471%
600−650
+8471%
Full HD12
−1275%
165
+1275%
1200p7
−8471%
600−650
+8471%
1440p1−2
−12200%
123
+12200%
4K0−185

Cost per frame, $

1080p5.00
−18%
4.24
+18%
1440p59.99
−956%
5.68
+956%
4Kno data8.22
  • RTX 3080 has 18% lower cost per frame in 1080p
  • RTX 3080 has 956% lower cost per frame in 1440p

FPS performance in popular games

Full HD
Low

Atomic Heart 2−3
−15250%
307
+15250%
Cyberpunk 2077 1−2
−14900%
150−160
+14900%

Full HD
Medium

Atomic Heart 2−3
−11850%
239
+11850%
Cyberpunk 2077 1−2
−13700%
138
+13700%
Forza Horizon 4 5−6
−4600%
230−240
+4600%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−2063%
170−180
+2063%
Valorant 30−35
−1023%
300−350
+1023%

Full HD
High

Atomic Heart 2−3
−7250%
147
+7250%
Counter-Strike: Global Offensive 20−22
−1290%
270−280
+1290%
Cyberpunk 2077 1−2
−13300%
134
+13300%
Dota 2 12−14
−1125%
147
+1125%
Forza Horizon 4 5−6
−4600%
230−240
+4600%
Metro Exodus 0−1 128
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−2063%
170−180
+2063%
The Witcher 3: Wild Hunt 6−7
−4950%
303
+4950%
Valorant 30−35
−1023%
300−350
+1023%

Full HD
Ultra

Cyberpunk 2077 1−2
−13000%
131
+13000%
Dota 2 12−14
−1025%
135
+1025%
Forza Horizon 4 5−6
−4600%
230−240
+4600%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−2063%
170−180
+2063%
The Witcher 3: Wild Hunt 6−7
−2383%
149
+2383%
Valorant 30−35
−765%
268
+765%

1440p
High

Counter-Strike 2 2−3
−8900%
180−190
+8900%
Counter-Strike: Global Offensive 4−5
−11425%
450−500
+11425%
PLAYERUNKNOWN'S BATTLEGROUNDS 7−8
−2400%
170−180
+2400%
Valorant 1−2
−40800%
400−450
+40800%

1440p
Ultra

Forza Horizon 4 1−2
−19700%
190−200
+19700%
The Witcher 3: Wild Hunt 1−2
−14100%
140−150
+14100%

1440p
Epic

Fortnite 1−2
−15000%
150−160
+15000%

4K
High

Grand Theft Auto V 14−16
−853%
143
+853%
Valorant 6−7
−5200%
300−350
+5200%

4K
Ultra

PLAYERUNKNOWN'S BATTLEGROUNDS 2−3
−4700%
95−100
+4700%

4K
Epic

Fortnite 2−3
−3850%
75−80
+3850%

Full HD
Low

Counter-Strike 2 290−300
+0%
290−300
+0%

Full HD
Medium

Battlefield 5 172
+0%
172
+0%
Counter-Strike 2 290−300
+0%
290−300
+0%
Far Cry 5 157
+0%
157
+0%
Fortnite 280−290
+0%
280−290
+0%
Forza Horizon 5 152
+0%
152
+0%

Full HD
High

Battlefield 5 156
+0%
156
+0%
Counter-Strike 2 290−300
+0%
290−300
+0%
Far Cry 5 150
+0%
150
+0%
Fortnite 280−290
+0%
280−290
+0%
Forza Horizon 5 140
+0%
140
+0%
Grand Theft Auto V 147
+0%
147
+0%

Full HD
Ultra

Battlefield 5 145
+0%
145
+0%
Far Cry 5 140
+0%
140
+0%

Full HD
Epic

Fortnite 280−290
+0%
280−290
+0%

1440p
High

Grand Theft Auto V 112
+0%
112
+0%
Metro Exodus 95
+0%
95
+0%

1440p
Ultra

Battlefield 5 124
+0%
124
+0%
Cyberpunk 2077 86
+0%
86
+0%
Far Cry 5 135
+0%
135
+0%

4K
High

Atomic Heart 50−55
+0%
50−55
+0%
Counter-Strike 2 80−85
+0%
80−85
+0%
Metro Exodus 65
+0%
65
+0%
The Witcher 3: Wild Hunt 115
+0%
115
+0%

4K
Ultra

Battlefield 5 91
+0%
91
+0%
Counter-Strike 2 80−85
+0%
80−85
+0%
Cyberpunk 2077 43
+0%
43
+0%
Dota 2 129
+0%
129
+0%
Far Cry 5 94
+0%
94
+0%
Forza Horizon 4 140−150
+0%
140−150
+0%

This is how GT 520M and RTX 3080 compete in popular games:

  • RTX 3080 is 8471% faster in 900p
  • RTX 3080 is 1275% faster in 1080p
  • RTX 3080 is 8471% faster in 1200p
  • RTX 3080 is 12200% faster in 1440p

Here's the range of performance differences observed across popular games:

  • in Valorant, with 1440p resolution and the High Preset, the RTX 3080 is 40800% faster.

All in all, in popular games:

  • RTX 3080 performs better in 32 tests (52%)
  • there's a draw in 30 tests (48%)

Pros & cons summary


Performance score 0.69 59.98
Recency 5 January 2011 1 September 2020
Maximum RAM amount 1 GB 10 GB
Chip lithography 40 nm 8 nm
Power consumption (TDP) 12 Watt 320 Watt

GT 520M has 2567% lower power consumption.

RTX 3080, on the other hand, has a 8593% higher aggregate performance score, an age advantage of 9 years, a 900% higher maximum VRAM amount, and a 400% more advanced lithography process.

The GeForce RTX 3080 is our recommended choice as it beats the GeForce GT 520M in performance tests.

Be aware that GeForce GT 520M is a notebook graphics card while GeForce RTX 3080 is a desktop one.

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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